| Makkuragakure | Topics | Posts | Last Posts |
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| This is the headquarters of the criminal organization that calls itself The Dark. It is surrounded by a moat rumored to be bottomless. Once sealed and forgotten for over 3 decades, those brave enough to try gaining entry were never heard from again. After being re-opened by Alec Kane, the tower was found to be a technological marvel, run by electricity and containing it's own power supply. The designer of the tower was obviously far ahead of their time, fortifying the structure to withstand an onslaught as powerful as an F5 tornado. It contains many secrets passages, tunnels, and treasures still waiting to be discovered. On it's lowest levels are dungeons, laboratories, a Hangar, and chambers containing long forgotten experiments.
| 2 | 9 | The Cure... [Ope... Tue Apr 29, 2014 7:00 pm Dezzy | | A multi story, multi building complex that serves as the doctor office's and hospital of Makkuragakure. The building is painted purple with black trim to keep up with the 'theme' of the village. There are three buildings in total which are connected by both underground tunnels and multiple bridges every other level (the bridges having glass walls so that the patients and staff can enjoy the view of the village). The buildings are set up in a triangle formation with a highly guarded courtyard in the center, complete with a small playground, for patients both young and old to enjoy during their recuperation. The hospital is complete with an E.R, trauma unit, plenty of private rooms for the sick, actual doctor offices on the lower levels, several laboratories, and several greenhouses both indoor and located on the roof (which the patients are more than welcome to explore) that grow both regular plant life and medicine (the more deadly/harmful of which is kept inside of the hospital under lock and key).
| 0 | 0 | | | Makkura's newly build housing district is complete with homes for both the single family, and the multiple-member family. They're beautifully built houses with all of the 'technology' of Makkura. The district is located near the newly built hospital, offering a load of convenience to its residents.
| 0 | 0 | | | Hidden away in a dank corner; a table sits under a tattered canopy. At this table sits a hooded figure; day and night, never leaving, rarely moving. To this figure you report your bounty, from this figure you receive your reward. A strange presence surrounds the figure; it seems to know more then it should. Lying about a bounty is not recommended; the consequences can be rather severe.
| 0 | 0 | | | Hiding and protecting the main village is the Plains of Shadows. Jutsu long forgotten and powerful beyond words created an expanse where no light can touch. the sun never shines, artificial lights and flaming torches are swallowed by the darkness. Only a single path leads through the darkness and into the Village Hidden by Darkness; and to travel it is to risk life, limb, and your very soul. To fall from the path means certain death; creatures unknown to the world of the light stalk the blackness; and they hunger for the scraps that the path provides.
| 0 | 0 | | | After the fall of the Land of Earth, the Khalkist Mountains assumed the title as the largest mountain range on the continent. The range is filled with steep peaks and hidden valleys; dense forests and open plains. Many of the tallest mountains are in fact dormant volcanoes that sleep to this day. Civilized laws have no place here; ancient tribes of humans and beasts untouched by the rest of the world for thousands of years still roam these lands.
| 0 | 0 | | | Ancient in design, the ruins of this castle still scar the lands. Once owned by a family of high nobles; the battle that lead to it's destruction is famous the world over. A local custom have evolved with teenagers being dared to spend a night in the crumbling buildings to prove their bravery. You can still occasionally find shards of pottery and the rare jewel buried in the rubble.
| 0 | 0 | | | Reopened recently; these clay mines provide one of the few sources of income for the region not based around illicit activities. An extensive cave system has been created via the mining process; creating lots of places for people to train, hide, conduct business, or anything else you can think of. Be wary of cave ins however, as the rocky walls in some areas are extremely weak from centuries of mining.
| 0 | 0 | | | Acting as a barrier between the rich lands near the Great Wall and the wastelands of the outer planes; The Mists is a wide expanse of grassland and marshes that is covered in a perpetual fog and drizzle. The farther into the badlands of the east you go; the more acidic the rain and hostile the territory.
| 0 | 0 | | | Near the edge of the former Land of Earth stands a single mountain; alone and almost out of place. No one is sure exactly why or how the mountain came to exist; or how it survived the destruction of the lands; but to this day it remains untouched and avoided. Anyone that travels near it claims to hear the sounds of voices crying out in pain; leading the locals to deem the mountain and the areas around it haunted. There are rumors that deep within the heart of the mountain lays a hidden chamber; just what this chamber holds if it exists is a mystery.
| 0 | 0 | | | A death trap of nature; the Lava Pools are just as they are named; pools and lakes of lava that exist upon the surface of the planes. This area is a dead zone; the air is foul and poisoned with gases belched from the depths of the earth. Nothing grows here; little is able to survive for long periods. One misstep and you are liable to fall through the thin layers of cooled magma and into a liquid inferno.
| 0 | 0 | | | On the far outer edge of the Ashen Planes is the former heart of the long forgotten Land of Earth. Filled with craters and blasted beyond recognition; the ancient mountains have fallen into a forest of razor sharp rocks and bottomless crevasses. Deep in the center of this area lie a few tattered ruins of the former capital village.
| 0 | 0 | | | Shocking in their suddenness; the grasslands seem to be a paradise after a long trek through hell itself. In reality; the hell has only begun, as the grasslands signal your entrance to the former Land of Grass; and the entrance into the Deadlands. This area is rife with the plague that destroyed most of the former nations; and while you might think you have found paradise, you will soon realize that to travel into these grasses unprepared signals your death.
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| | | 1 | Amaranth | 860 | Sun Jun 09, 2013 2:02 pm Amaranth | | | | 0 | Himitsu | 606 | Wed Jun 05, 2013 12:17 pm Himitsu | | | | 0 | Alec Kane | 308 | Thu Apr 24, 2014 10:03 pm Alec Kane | | | | 0 | Alec Kane | 253 | Thu Apr 24, 2014 9:32 am Alec Kane | | | | 0 | Alec Kane | 250 | Wed Apr 23, 2014 9:53 am Alec Kane | | | | 19 | Kaia~Mai | 388 | Wed Sep 07, 2022 8:52 pm Kaia~Mai | | | | 16 | Alec Kane | 630 | Wed Aug 12, 2015 12:19 am Kuro Nara | | | | 12 | Seraphina | 432 | Tue Feb 03, 2015 2:28 pm Seraphina | | | | 19 | Avery | 362 | Thu Jan 29, 2015 10:54 am Alec Kane | | | | 0 | Dezzy | 321 | Tue Apr 29, 2014 7:04 pm Dezzy | | | | 0 | Niala | 251 | Wed Apr 23, 2014 11:32 am Niala | | | | 0 | Jr Kane | 246 | Wed Apr 23, 2014 9:46 am Jr Kane | | | | 11 | Sicarius | 397 | Tue Apr 22, 2014 1:05 pm Sicarius | | | | 4 | Niala | 293 | Sun Apr 20, 2014 4:31 pm Niala | |
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