| The Great Kanto Desert | Topics | Posts | Last Posts |
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| A shell of it's former self, it contains ancient skyscrapers, dusty streets and old neighborhoods. Former citizens prided themselves on advances in solar energy, and much of their technology still functions to this day. Scavengers often partake adventures to dig weapons and old technology from under the sand. The old city, the size of which could be compared to the likes of Edge or Neutral, is inhabited by several rival factions of bandits and scum.
| 0 | 0 | | | A giant city-sized factory, it once powered all of Super City 1, now it is a haven for gangs, scum and mutants. Many of the centuries old solar panels still work and are often scavenged and sold for money, water and fuel.
| 0 | 0 | | | These are the outskirts of Super City 1. Few buildings, houses and rocky outcroppings provide shade from the constantly burning sun.
| 0 | 0 | | | These are what remain of minor cities located all through the wilds and the wastes, though not as large as Super Cities 1 and 2. Some of them are inhabited by the descendants of survivors, and others are inhabited by bandit gangs.
| 0 | 0 | | | The last true human refuge that remains in Kanto. Government ran, it houses a massive underground complex that stretches 3000m below the surface, with tunnels that lead all over the continent. Containing untold treasures of the past ages, they are heavily guarded by Government officials. Some of the tunnels have collapsed with age.
| 0 | 0 | | | This is the area that comprises most of the country. It is a desert, roughly the size of the United States. It used to be the countryside that contained fields of green, farms and small towns, now buried under sand. An average temperature in the desert is 45 °C (113 °F) in the daytime, and as cold as -3 °C at night. It is a nearly endless ocean of sand. Without the right equipment and a large supply of water, death is assured for the unprepared traveler.
| 1 | 1 | Patiently Stalki... Thu Aug 13, 2015 10:54 am Kinzoku | | A jumble of multiple communities spread out in various areas in the radius the size of a state the size Florida, the descendants of survivors of both sides of the war that took place centuries before inhabit here. The communities are the remains of small townships and cities that existed between the Super Cities, and the majority of people all inhabit the communities that surround water wells and fuel lines. Tensions often have these several of these communities battle with each other.
| 0 | 0 | | | A large, poisonous body of water. Drinking or even swimming in the water will kill a human in less than 5 minutes. Harmless creatures that used to inhabit the lake have long evolved into giant, man-eating predators that are sometimes known to come onto land.
| 0 | 0 | | | The second major city on the continent, it's inhabitants found out how to utilize "Dark Matter," a material produced from a meteor that crashed near the city almost 200 years ago. Scientists figured out how to use the material as a power source, and became the direct rival of Super City 1, who, ironically, used light as their power source. The city is presently in ruins, with many areas uninhabitable and unable to be accessed do to the overflow of Dark Matter. This setback can be bypassed with the right equipment, and just like Super City 1, scavengers often loot the area. Super City 2 also has it's own set of gangs comprised of bandits and vagabonds.
| 0 | 0 | | | It fell from the sky 2 centuries ago. It constantly produces and leaks a substance dubbed "Dark Matter." Scientists once found out how to harness the substance and turn it into a clean burning power source, but today it pollutes and destroys areas, rotting the Earth. Without the right equipment, no one can survive in this area, for Dark Matter can kill a human in seconds.
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