Name: Toy Gun
Type: Weapon, Ranged
Rank: RM, MP
Description: A scaled down model of a flintlock firearm. An ammo capacity of one, with only a second reload time needed.
Abilities: It's a child sized firearm capable of firing not only regular and mostly /harmless/ ammo, but also enhanced ammo that can do damage depending on the ammo's type/abilities.
Name: Toy Ammo
Description: Rather harmless to humans unless you're shot in the butt, eyes, ears, or other soft areas. Incapable of actually penetrating flesh for humans or other human-like beings, but it can leave a nasty bruise, especially if you're hit more than once. Very dangerous and deadly to small animals, insects, or other small creatures/beings.
Name: Bow and Quiver of Arrows
Type: Weapon
Rank: RM/MP/PC
Description: A simplistic yet powerful longbow with golden colored cloth wrapped around the shaft where the user would hold the bow, given to her on her last birthday by Flynn, her father. Comes complete with a quiver of twelve arrows.
Abilities: The bow is inscribed with several useful runes, as is the quiver itself.
- Rune:
Name: Rune: Multiply
Type: Rune Enhancement
Description: Placed on the quiver which contains her arrows; this rune does nothing more then allow Nanalie to increase the number of arrows she has at her disposal anytime she sees fit. This allows her a near infinite supply of arrows; so long as at least one of the starting arrows remains in this quiver. She is only able to create copies of any arrow that was fletched naturally; IE, created outside of runes via normal means. Any arrow that is a copy cannot itself by copied. She can create a maximum of 1000 arrows per minute this way; unless used in conjunction with another Archery Skill; at which time the number of arrows created it stated then.
- Rune:
Name: Rune: Shield
Type: Rune Enhancement
Description: This rune is somewhat different, and is most commonly used three different ways. When active on the bow, it projects a forward facing shield that Flynn can 'wrap' around himself like a sniper's camo blanket; and functions in a similar manner: suppressing his various energy signatures to the point that he blends into the background in all but the visible spectrum. If applied to an arrow, it functions in a similar way; from the point of impact raises a shield that cannot be broken by anything smaller then a megaton class nuclear explosion. This shield is roughly 6ft square. The third usage is in conjunction with the Implosion Rune. If four Shield Arrows are placed within the AOE of an Implosion Rune; the shield warps to wrap around the effect area in such a way that any explosion within the sphere is amplified by a magnitude of 10 due to the restrictive space condensing the force.
- Rune:
Name: Rune: Wind
Type: Rune Enhancement
Description: A very useful rune. This rune transfers a copy of itself to the head of a fired arrow; which upon impact released a blast of air outward in all directions. The blast has the force of a small explosion; similar to detonating a stick of TNT. Causes compression and crush injuries, as well as knocking over and back anything not nailed down.
Name: Desert Eagle (8 shots)
Type: Weapon
Rank: Any
Price: 5,000c
Description: The Israel Military Industries .50 AE Desert Eagle is a large-framed
gas-operated semi-automatic pistol. The Desert Eagle uses a gas-operated
mechanism normally found in rifles, as opposed to the short recoil or
blow-back designs most commonly seen in semi-automatic pistols. When a
round is fired, gases are ported out through a small hole in the barrel
near the breech. These travel forward through a small tube under the
barrel, to a cylinder near the front of the barrel. The separate bolt
carrier/slide has a small piston on the front that fits into this
cylinder; when the gases reach the cylinder they push the piston
rearward. The bolt carrier rides rearward on two rails on either side of
the barrel, operating the mechanism. The advantage of the gas operation
is that it allows the use of far more powerful cartridges than
traditional semi-automatic pistol designs. Thus it allows the Desert
Eagle to compete in an area that had previously been dominated by magnum
revolvers.
Abilities: /
- Ammunition:
Name: Standard Rounds
Description: Normal Ammunition, consisting of slug, buckshot, magnum, armor piercing and hollow point variants.