Davin Daire Citizen
Posts : 42 Credits : 9000
| Subject: Davin [Ability Registry] Mon Apr 21, 2014 9:16 pm | |
| Event Tokens unused: 2 Power - In the process of being reworked. Ignore please <3:
- Nymph Physiology:
Power to use the abilities of nymphs. Variation of Faery Physiology. Capabilities: User with this ability either is or can transform into an nymph, female nature spirit typically associated with a particular location or land-form or servants/retinue of more powerful being, often a deity. They dwell in mountains and groves, by springs and rivers, and also in trees and in valleys and cool grottoes. Although they would never die of old age nor illness, and could give birth to fully immortal children if mated to a god, they themselves were not necessarily immortal, and could be beholden to death in various forms. Wood and Plant Nymphs are connected to particular trees. Applications: - Enhanced Condition:
he power to remain in the peak physical and/or mental condition of user's species with little or no maintaining.
Also Called Peak Condition Physical Prime Prime Condition
Capabilities The user is at the peak physical and/or mental condition of their particular species in that verse can achieve without any super-/unnatural methods. This usually entails that they are faster, stronger, more intelligent and overall superior to fellow members of their species without being obviously supernatural.
- Environmental Adaptation:
The power to survive and adapt to a environment. Sub-power of Reactive Adaptation.
Also Called Area Affinity Ecological Adaptation
Variations Forest Adaptation: allows the user to adapt to the environmental conditions of all kinds of forests, including jungles. Wetland Adaptation: allows the user to survive the environmental conditions of marshes, swamps, and bogs.
Limitations May be limited to one type of environment Can be weaker in the opposing environment (e.g. An Arctic Adapt can be weaker in the Desert). May not be able to leave the environment.
- Self Puppetry:
The power to contain and preserve one's soul into a single object which remotely controls the body. A combination of Puppet Mastery and Soul Projection.
Capabilities Users of this power transfer their souls within an object to make combat and survivability much easier due to the separation of body and soul. Despite the fact that the user's soul is separated from his/her body, he/she will still think and move like normal. With this power, the user's body is nothing more than a puppet that is controlled by your soul. Because of this, it is a wise idea to place your soul in a durable object or within a place that your enemies can't get to.
Applications Enhanced Condition or Supernatural Condition. Immune to Necromancy, Soul Absorption and Soul Manipulation. Self-Sustenance Semi-Immortality
Limitations Weak users need their souls to be nearby to keep their bodies animated. The user will obviously die if the object containing the soul is destroyed. The user's soul is still vulnerable to Clairvoyance. Some users are unable to shift their souls back into their bodies. Cannot defend against existence erasing powers.
- Semi-Immortality:
The power not to age. Sub-power of Immortality.
Also Called Biological Immortality Eternal Youth
Capabilities Users of this ability never age, and as a result, they stay young forever or at least never suffer the ravages of aging. Because of this, the user will always be at their physical prime. The user will also be immune to aging abilities, such as Age Acceleration or Reversal.
Applications Immunity to age-based powers.
Associations Decelerated Aging Multiple Lives
- Supernatural Beauty:
The power to be supremely beautiful and use it to affect others.
Also Called Divine Beauty Flawless Beauty Perfect Beauty Supernatural Physical Attractiveness Supreme Beauty Transcendent Beauty
Capabilities This power is divided into two separate but interlocking aspects:
The user is always, and under any circumstances, physically, personally and socially perfect, graceful and flawless, without anything that would make them look unattractive or distract from their presence. They are perfectly aware how to increase their appeal by apparel, action or choice of words, but even these are simply details to enhance their natural appeal. For example, someone with this ability rising straight from the bed after hard nights partying and wearing rattiest possible clothes would make even best supermodel primped to perfection look homely in comparison.
Secondly user is able to affect other people, both by affecting their minds, emitting pheromones and generally being a perfect companion and/or object of admiration. At the lower level user could make complete stranger treat them like their closest friend in only a few minutes and be perfectly willing to help them in any way they need. Someone with more power could make anyone treat them like someone who is privileged to do and get anything they wish and be admired and even loved for it. At the higher level user could make people fulfill their smallest suggestion, although not against their deepest principles. At the most powerful user could simply eradicate free will, making everyone slavishly devoted to them and willing to do anything to please the user.
Applications
Abilities that the user has:
Empathy Enhanced Charisma Enhanced Dexterity Extended or Eternal youth. Mesmerizing Presence Regenerative Healing Factor
Associations Enhanced Beauty Supernatural Condition
Limitations Users with Apathy cannot be seduced by the user's beauty. Users of Psychic Shield, Indomitable Will, Seduction Immunity, etc. are either immune or highly resistant.
Wood and Plant Nymphs Dryad, Hamadryad - Flower Manipulation:
The power to manipulate flowers. Sub-power of of Plant Manipulation.
Also Called Anthokinesis Florakinesis Flower Control
Capabilities User can create, shape and manipulate flowers, they can cause flowers and parts of the flowers, including petals, stems and pollen, to grow and bloom, move/attack, mutate flowers by rearranging DNA structure, and revive withered or dead flowers.
Applications Create/generate/increase, shape, move and animate flowers for various purposes/effects: Camouflage by covering the user or blending in with flowers. Chlorokinetic Constructs of flowers, including weapons, walls, armor or allies/servants. Matter Surfing using petals and/or flowers. Color Manipulation Fragrance Manipulation Plant Attacks using flowers. Pheromone Generation from the flowers. Plant Communication Plant Empathy Plant Enhancement Plant Growth Poison Generation by exhaling the pollen or scent. Rearrange the genetic structure in flowers, including creation of mutant flowers.
Techniques Floraportation using flowers.
Associations Animal Manipulation flower pollinators. Flora Energy Manipulation Nature Manipulation Plant Manipulation Plant Mimicry
Limitations Most users are powerless in areas without flowering plants or at least potential for plants to grow (infertile/barren soil). High levels of radiation in a concentrated area may cause defects in the ability. Attacks from Fire Manipulation and/or Ice Manipulation can pose an issue.
- Plant Manipulation:
The power to control plant-life. Variation of Organic Manipulation.
Also Called Arborkinesis Agrokinesis Botanokinesis Chlorokinesis Phytokinesis Phyllokinesis Phytogenesis Plantbending Plantlife Manipulation
Capabilities Users can create, shape and manipulate plants, including wood, vines, plants, moss, and parts of the plants, such as leaves, seeds, fruits and flowers. The user can cause plants grow, move/attack or even rise from the soil and "walk", mutate plants by rearranging DNA structure, and revive withered or dead plants.
They can use their power for defense and support by growing plants from the ground and make them sprout seeds/fruits/berries, or even to possibly use plant chemicals to heal people or objects or manipulate their properties for a wide range of effects.
Though less commonly activated by passive users, the ability may deal a series of offensive techniques on a target. Making the plants as weapons enables users to grasp and strike continuously with vines and roots, project thorns at a distance, and quickly regenerate the withering weapons at the user’s will. They can cause horticulture found, i.e. wrap of vines, to grow and climb around a target's neck, causing choking, or even strike with plants. A more subtle technique is to release damaging toxins and pheromones, affecting targets in which conditions should be treated quickly with ailments.
User may also control plants in their altered forms, i.e. concentrated forms, such as cotton clothing/fabric, paper, etc.
Applications Create/generate/increase, shape, move and animate plants and wood for various purposes/effects: Camouflage by covering the user or blending in with leaves or petals. Chlorokinetic Constructs, including weapons, walls, armor or allies/servants. Matter Surfing using grass, trees, leaves, petals and/or any form of plants or their parts. Flower Manipulation Fruit/Vegetable Manipulation Leaf Manipulation Plant Attacks Rearrange the genetic structure in plants, including creation of mutant plants. Plant Communication Plant Empathy Plant Enhancement Plant Growth Pollen Manipulation Sap Manipulation Seed Manipulation Spore Manipulation
Techniques Chlorokinetic Combat Chloropoeia Floraportation Leaf Projection Healing Plant Plant Aura Plant Mimicry
Variations Grass Manipulation: manipulate grass Wood Manipulation: manipulate wood structured plants such as trees.
Associations Architecture Manipulation for buildings of wood, bamboo, etc. Environmental Manipulation Flora Energy Manipulation Food Manipulation limited to plant material. Harvest Manipulation Organic Manipulation Paper Manipulation plant based paper. Pheromone Manipulation Poison Generation and/or Miasma Emission as users can manipulate any harmful toxins from the floral kingdom.
Limitations Most users are powerless in areas without plants or at least potential for plants to grow (infertile/barren soil). High levels of radiation in a concentrated area may cause defects in the ability.. Attacks from Fire Manipulation and/or Ice Manipulation can pose an issue. Susceptible to lightning strikes.
- Plant Growth:
The power to influence the growth of plant life. A sub-power of Plant Manipulation and Nature Enhancement.
Also Called Accelerated Plant Growth Plant Fertility Manipulation Plant Growth Acceleration
Capabilities The user can influence and accelerate the growth of plants, causing them to mature with supernatural speed, grow to unusual size, and produce in abundance. User can cause plants to grow from seeds to full-grown plants in moments, cause them to flower and produce fruits, seeds, etc. outside season, cause a cut plant to grow roots and other similar feats.
Associations Fertility Inducement Food Generation Nature Enhancement
- Plant Mimcry:
Power to transform into or have a physical body made up of plant materials. Variation of Organic Mimicry, technique of Plant Manipulation.
Also Called Botanical Mimicry Plant Physiology
Capabilities User is made up of or can transform their body completely into plant materials. Users transformed form can be either anatomically identical to their normal form, aside of being made of plant, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately user can transform into homogenous matter, without any part of their form being more important than the other.
This power includes all forms of plants, such as flowering plants, conifers, ferns and mosses, as well as the green algae, seaweeds like kelp, etc.
Applications Natural Weaponry Pain Suppression Enhanced Endurance Enhanced Strength Leaf Projection Self-Sustenance via Photosynthesis.
Associations Plant Communication Plant Manipulation Regenerative Healing Factor by drawing plants to fill the wounds. Scattering - some users are able spread their transformed form over vast areas.
Limitations May be vulnerable to everything that a normal plant would be (fire, plant poisons, etc.).
Powerful nymphs may have Environmental Manipulation, with exact variation depends of the kind of nymph. Limitations: Nymphs life-force is linked to certain location, land-form or individual tree (depending of the nymph).
Last edited by Davin Daire on Fri Jan 23, 2015 7:26 pm; edited 7 times in total | |
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Sicarius Citizen
Posts : 161 Credits : 53075
| Subject: Re: Davin [Ability Registry] Mon Apr 21, 2014 9:38 pm | |
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Davin Daire Citizen
Posts : 42 Credits : 9000
| Subject: Re: Davin [Ability Registry] Wed May 07, 2014 7:35 pm | |
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Sicarius Citizen
Posts : 161 Credits : 53075
| Subject: Re: Davin [Ability Registry] Wed May 07, 2014 7:43 pm | |
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Davin Daire Citizen
Posts : 42 Credits : 9000
| Subject: Re: Davin [Ability Registry] Sat May 10, 2014 12:30 am | |
| Bump for forgotten thing I really need. | |
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Sicarius Citizen
Posts : 161 Credits : 53075
| Subject: Re: Davin [Ability Registry] Sat May 10, 2014 12:55 pm | |
| Approved, priced at 250. Credits deducted. Enjoy~ | |
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