Name: Angelic Physiology
Power Rank: PC
Description: Users with this ability either is or can transform into an angel, a being connected and serving Higher Powers. Most commonly user simply manifests wings, inner glow and/or a halo, which is the usual form angels are imagined, but there are several kinds of angels who are far less humanoid, some ranging from strange to surreal.
For practical reasons angels can be divided into three groups defined by what they are formed from:
Physical Angels aren't necessarily solid matter, but they are material/energy beings with relatively defined/stable form and often at least somewhat human-like mind. Most users that aren't originally of angelic stock have this variation. Note that angels of this group aren't necessarily any weaker than those of the other groups, they are simply more "solid" in mind and body.
Spiritual Angels are completely spiritual beings, and thus far less bound to the laws of physics or single form. Many of them think in ways that are only tangentially relatable to humans, and their forms are both transient and often downright surreal.
Ethereal Angels are often both the most powerful and ancient angels, in some ways closer to sentient concepts than anything else. As such, relating to them in any way is likely impossible.
- Angelic Abilities:
Physical Angels
Enhanced Condition or Supernatural Condition
Enhanced Combat
Enhanced Durability/Invulnerability
Enhanced Strength
Weapon Manifestation
Wing Manifestation/Elemental Wings Manifestation
Spiritual Angels
Cosmic Awareness
Empathy
Energy Manipulation
Absorption
Barriers
Blasts
Constructs
Enhanced Condition or Supernatural Condition
Invulnerability
Malleable Anatomy/Shapeshifting
Spirit Physiology
Flight
Illusion Manipulation
Intangibility
Possession
Telekinesis
Teleportation
Ethereal Angels
Ethereal Physiology
Non-Corporeal Form
Extrasensory Perception
Immortality
Invulnerability
Intangibility
Omnifarious
Possession
Quintessence Force
Life-Force Generation
Supernatural Condition
Teleportation
Magic
Mana Manipulation
Elemental Manipulation
Energy Manipulation
Life-Force Manipulation
Resurrection
Telekinesis
Common Powers
Following powers are among the most common ones angels may have:
Banishment
Death Sense
Decelerated Aging or Semi-Immortality
Dream Manipulation
Elemental Mimicry/Energy Physiology
Elemental Manipulation
Light Manipulation
Fire Manipulation
Gravity Manipulation
Healing
Health Optimization
Invisibility
Light Element Manipulation
Holy Water Manipulation
Light Wind Manipulation
Light Earth Manipulation
White Fire Manipulation
White Lightning Manipulation
Mental Manipulation
Possession
Purification
Salvation
Space-Time Manipulation
Floortilting
Infinite Supply
Temporal Healing
Telepathy
Psychic Navigation
Weather Manipulation
Name: Demonic Physiology
Power Rank: PC
Description: Users with this ability either is or can transform into an demon, an evil spirit, fallen angel or Satanic divinity. Most commonly user retains their general form but with some additions; horns, claws, fangs and tail are common, as are wings, more fit (muscular and/or larger) body and color change (red, blue or black dominate) but there are several kinds of demons who are far less humanoid, varying from strange, surreal or even absolutely horrific.
For practical reasons demons can be divided into three groups defined by what they are formed from:
Physical Demons aren't necessarily solid matter, but they are material/energy beings with relatively defined/stable form and often at least somewhat human-like mind. Most users that aren't originally of demonic stock have this variation. Note that demons of this group aren't necessarily any weaker than those of the other groups, they are simply more "solid" in mind and body.
Spiritual Demons are completely spiritual beings, and thus far less bound to the laws of physics or single form. Many of them think in ways that are only tangentially relatable to humans, and their forms are both transient and often downright surreal.
Ethereal Demons are often both the most powerful and ancient demons, in some ways closer to sentient concepts than anything else. As such, relating to them in any way is likely impossible.
- Demonic Powers:
Physical Demons
Enhanced Condition or Supernatural Condition
Enhanced Combat
Enhanced Durability/Invulnerability
Enhanced Strength
Weapon Manifestation
Wing Manifestation/Elemental Wings Manifestation
Spiritual Demons
Cosmic Awareness
Empathy
Energy Manipulation
Absorption
Barriers
Blasts
Constructs
Enhanced Condition or Supernatural Condition
Invulnerability
Malleable Anatomy/Shapeshifting
Spirit Physiology
Flight
Illusion Manipulation
Intangibility
Possession
Telekinesis
Teleportation
Ethereal Demons
Ethereal Physiology
Elemental Manipulation
Fire Manipulation
Energy Manipulation
Immortality
Intangibility
Invulnerability
Life-Force Generation
Life-Force Manipulation
Magic
Mana Manipulation
Non-Corporeal Form
Possession
Telekinesis
Teleportation
Extrasensory Perception
Omnifarious
Quintessence Force
Resurrection
Supernatural Condition
Common Powers
Following powers are among the most common ones demons may have:
Chaos Manipulation
Curse Inducement
Dark Element Manipulation
Black Lightning Manipulation
Black Earth Manipulation
Dark Fire Manipulation
Dark Water Manipulation
Dark Wind Manipulation
Darkness Manipulation
Death Inducement
Decelerated Aging or Semi-Immortality
Dream Manipulation
Elemental Manipulation
Fire Manipulation
Electricity Manipulation
Ice Manipulation
Elemental Mimicry/Energy Physiology
Fear Inducement
Hatred Empowerment
Hell-Fire Manipulation
Mediumship
Mental Manipulation
Natural Weaponry
Claw Retraction
Enhanced Bite
Horn Protrusion
Needle Projection
Prehensile Tail
Stinger Protrusion
Tentacle Extension
Necromancy
Nothingness Manipulation
Pain Inducement
Poison Generation
Possession
Rage Manipulation
Reactive Adaptation
Sin Embodiment
Soul Absorption
Vice Inducement
Weapon Manipulation
Name: Angelic Speed
Power Rank: PC
Description: The ability to move, and traverse distances, short or long, in a near instant. (milliseconds to be more precise) Darkman can stop and go as he wants, and the sudden shift in movement causes perfect after images of himself to be left behind, often used as a distraction. Angelic Speed leaves Darkman untraceable to the naked eye, and invisible to any form of scanning or sensory while moving.
Some may confuse Angelic Speed with lightspeed, or teleportation; which it is neither, just a very fast, blinding burst of speed.
Name: Zone Eye
Power Rank: MP/PC
Description: Darkman's mind and eyes process information at such speeds that time appears to have slowed down, allowing him to easily perceive what would normally be moving too fast to see and respond accordingly. Zone Eye also gives Darkman the ability to see through illusions.
Name: Vector Manipulation
Power Rank: PC
Description: Darkman can control the motion and direction of an object, matter or energy and manipulate the magnitude of the vector values, or cause static and unmoving objects to travel in a controlled direction regardless of the used force or speed. Moving objects can be redirected essentially creating a "Absolute Defense" that prevents any physical energy or matter from coming into contact with him. Since virtually everything is capable of having vectors, the potential of this ability can be endless.
Name: Absolute Strentgh
Power Rank: PC
Description: With this ability, the user will be able to go toe-to-toe and even surpass the strongest of beings with nothing but the raw force of their physical blows. Any level of weight the user needs to lift is irrelevant as their body can emit force that can repel an object of any mass. With this ability, the user could shatter planets with their fists alone and even tear through space-time anomalies with the sheer force of their strikes.
Name: Enhanced Intuition
Power Rank: PC
Description: The user can sense nearing danger. Can sense unwanted or hectic events. The user has anxiety just before a hazard (such as being ambushed). The intuition usually regards themselves at low level, then regarding their surroundings (a distant car-wreck) at middle level, then dangers regarding loved ones at high level.
Name: Ability Manipulation
Power Rank: PC
Description: Darkman has the ability to alter the supernatural energies in all beings, thus allowing every variation of manipulative abilities. Users of this ability may make new (even highly advanced) abilities to themselves or to others, erase powers in others or change an already existing ability into another. Even at a low level, it is still a tremendously powerful ability.
Name: Totipotency
Power Rank: PC
Description: Totipotency is the ability to regenerate one’s entire body back from just one part of one’s body (even as small as a cell). This ability implies that if Darkman was reduced to ashes/dust (by means like vaporization or disintegration) then Darkman’s psyche would only need to attune himself to one of his cells, and that cell could almost instantaneously regenerate a brand new, perfectly unharmed, healthy body for him. The psyche would move into that body (which looks like the old body, and so it’s almost as though Darkman were never harmed).
If Darkman is de-aged or shrunk, then his body can also use this ability to return to normal size. Not to mention, if a piece of him is removed, he can use this ability to regenerate the lost body part into an entire replicate of himself (along with probably regenerating himself, as this ability is often accompanied by normal Rapid Regeneration).