Devon General/Lord
Posts : 196 Credits : 119850
| Subject: Devon Fri May 17, 2013 4:26 pm | |
| All About YouBasics! Name: Devon Age: 13 (Mentally and Physically) 415 Overall Birthdate: Unknown Gender: Female Sexuality: None Race: Human / Magical Being Rank: General/Lord Location: Edge City Appearance: Height: 5'3 Weight: 110 Pounds Skin Color: Pale Eye Color: Green Hair Color/Length: Black, shoulder length Special Characteristics: - Magic Usage:
Name: Magic Usage Type: Personal Description: Magic users essentially have unlimited possibilities for how they use their power, with only their skill, personal power-level, imagination/knowledge, and/or morality to define the borders. Note that not all "magical" superpowers are actually supernatural, but are based on alternative or futuristic "science". Applications
Offensive Magic
- Elemental Manipulation - Energy Blasts - Formulated Magic Blasts - Magic Combat - Power Absorption - Spell Casting
Defensive Magic
- Force-Field Generation - Healing - Magic Absorption - Shapeshifting
Miscellaneous Abilities
- Animation/Reanimation - Creation - Energy Constructs - Flight - Magical Energy Manipulation - Magic Sensing - Personal Domain - Precognition - Potion Creation - for various purposes (i.e. explosive, healing) - Reality Warping - Spell Creation - Summoning - Telekinesis - Telepathy - Teleportation - Transmogrification
Magical Energy Manipulation: The key power that allows one to use Magic; the powers are based around certain concepts/categories.
Abjuration: The power to protect/heal. - Force-Field Generation - Healing
Conjuration: The power to transport living and non-living things. - Creation - Summoning - Teleportation
Divination: The power to gain information. - Extrasensory Perception - Magic Sensing
Enchantment: The power to influence the minds/emotions. - Emotion Manipulation - Invocation - Mental Manipulation
Evocation: The power to control the forces of Nature for a variety of effects. - Animate/Reanimation - Elemental Manipulation - Energy Manipulation - Telekinesis
Illusion: The power to create illusions. - Disappearing - Psychosomatic Illusion - Subjective Reality: create illusions that become partially real.
Necromancy: The power to manipulate the forces of Death. - Immortality - Undead Manipulation
Transmutation: The power to transform living or non-living things. - Elemental Transmutation - Shapeshifting - Transmogrification
- Evocation:
Name: Evocation Type: Personal Description: The user can use magic to call upon the physical, psychic and spiritual forces of nature. This is mainly used for offensive purposes but can be used for defensive ones as well.
The Forces:
Physical: The forces of the physical plane. Mainly consists of the elements including the celestial element Aether and Nether. Psychic:The forces of the mental plane. The user can even siphon the mental energies off of others. Spiritual: The forces of the astral plane. With this plane you can mimic the abilities of the other planes, summon ghosts and deities, fire blasts of pure astral energy and become a spirit.
Applications
~Physical Forces: Elemental Manipulation
- Air Manipulation - Aether Manipulation - Darkness Manipulation - Earth Manipulation - Electricity Manipulation - Energy Manipulation *Elemental Energy Manipulation - Fire Manipulation - Ice Manipulation - Light Manipulation - Nether Manipulation - Water Manipulation
Psychic Forces:
- Psionic Manipulation - Telekinesis *Matter Manipulation *Telekinetic Force Manipulation Telekinetically Enhanced Condition - Telepathy *Mental Manipulation *Psychic Shield *Telepathic Communication - Emotion Manipulation *Empathy - Psychic Energy Manipulation
Spiritual Forces:
- Astral Manipulation - Spiritual Force Manipulation - Spiritual Particle Manipulation - Magic (Spirit based only) *Mysticism *Necromancy Animation/Reanimation *Shamanism Spiritualism
- Strong Heart:
Name: Strong Heart Type: Personal Description: Users possess a very potent heart both spiritually and physically letting them survive most heart diseases. The user's heart also possesses a purity, allowing them to survive most forms of evil and corruption. Applications
- Bond Empowerment - Love of friends and family will keep you safe. - Empathy - Know your true feelings/emotions and maybe those of others. - Enhanced Charisma - Some people just can't stay mad at you. - Enhanced Immunity - To some heart related diseases. - Good Empowerment - Let the light guide you. - Love Empowerment - People do crazy things when they're in love. - Purification - Able to purify those are truly evil. - Powers Via Object - If object requires strength of heart. - Second Heart - Ambition Manipulation - Guardianship - Indomitable Will - Strong Soul
- Imperceptibility:
Name: Imperceptibility Power Rank: PC Description: The user is totally imperceptible, and as such can in no way be detected or communicated with by external forces. They cannot be physically or mentally touched or perceived, by smell, touch, vision, hearing, etc and give off no heat, auras or even energy detection or leave any evidence of their presence, yet the space they occupy has no lack of it. To all senses, the user does not exist. The user is undetectable by x-ray scans, sonars, radio detections or any other technological detection. They cannot be perceived by mental, telepathic or spiritual powers. Some users may not even be able to be remembered, or perceived as existing at all. They cannot be predicted, and cannot even be seen through precognition or related abilities. However, the user may still be able to interact with others through use of any other abilities they possesses, and so may also still be able to attack a target. This ability can be turned on and off, activated and deactivated, or otherwise manipulated at the users will. - Applications:
Aura Absorption Inaudibility Indorosity Invisibility Psychic Shadow Psychic Shield Tracking Evasion Aura Manipulation Darkness Manipulation Intangibility Isolation Life-Force Manipulation Lifeless Body Creation via with no aura Light Manipulation Nonexistence Nothingness Manipulation Phantasm Manipulation Sense Manipulation Sound Manipulation Spatial Mimicry Spiritual Force Manipulation Supernatural Concealment Void Manipulation
- Techniques:
Incomplete Imperceptibility: The user is totally imperceptible, except in one way - whether that be through sound, touch or something else. Selective Imperceptibility: The user can only be detected by certain people or through certain methods.
General Description: Devon has short black hair with two longer bangs that go down next to her ears. She has pale skin; and her form is slim and yet athletic from years of training after having the nanoids injected into her body. She has green eyes and has black fingernail varnish. She is seen wearing a red hoodie, with on the side of her cap a black flame. Her hoodie doesn't have any sleeves but it does have two black string, and wears two big black bracelets which expand into sleeves for the hoodie when needed. She wears a very short black skirt (or shorts) but most of it is covered by her hoodie. She wears black and red striped stockings and big gray shoes with a teeth styled bottom; anti gravity boots. About You: History: Back in 1602 Devon was nothing more than 5 years old. Her and her older sister, Cala,, had been sent to an orphanage when a strange plague of some sort caused the death of both of their parents within a week of each other. The girls had been found in their house, living among the dead and decaying, and had been whisked away to one of the many slum-like orphanages that their old city held. While Cala was adopted into what Devon could only hope was a loving family, Devon remained unwanted in the orphanage. The plague grew worse, and many children around her began to die. The orphanage owner, a witch, cast a spell on Devon to lull her into a deep and dark sleep along with the rest of the children. She believed that they were all going to die anyway, and had long tired of hearing the children coughing and screaming out for parents that wouldn't come. All but Devon died. Even the witch herself became inflicted with the sickness, despite how hard she had tried to keep herself from it. Devon was counted among the death when the orphanage was searched several weeks later - when no one realized they had heard from them in a long while. Devon and the rest of the children were buried, quickly. Unmarked graves and the like sprouting up all over the land, and Devon became just one of many to be stuck there. She didn't realize it at first, for while the rest had truly fallen asleep Devon had only been halfway put into this sleep like trance, and therefore was more than aware of everything and anything that was going on around her. Part of this trance caused her body to stop aging, meaning that while she didn't wilt away or rot, she didn't age or change either. The mass graves were all but forgotten in the years to come, the town all but forgotten to the old world as well as century after century passed. It was only on a whim, when Cala had found herself bored and once again wandering the world, that she stumbled across Devon's halfway unburied body and was able: between the way she looked and smelled she was able to identify it as her. Cala was able to awaken her, though she never said how, and came to find Devon in a very... crazed sort of state. The world had changed around her while she had remained physically and mentally that of a young child. The world was full of all new horrors and other things that she would quickly have to grow used to again... As some time passed Devon began to realize that by some means she had magical powers. At first she couldn't control them, at all. It was almost random when they appeared, normally drawn out by fear or anger. But after a while, and a few magical books later that her sister had found for her, she began to understand her powers a little better... She realized that the witch who had placed her into the sleep last must have spent a little too much energy in the process, and had somehow linked herself to her. Then, when she died, the witch's powers, instead of dying with her, were transferred through this link between the pair to Devon, giving her the ability to use them.
Last edited by Devon on Wed May 07, 2014 5:22 pm; edited 7 times in total | |
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Amaranth Boss
Posts : 760 Credits : 71090 Location : Sunset Island
| Subject: Re: Devon Fri May 17, 2013 4:54 pm | |
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